We love to build prototypes in a flash!
We believe that with a holistic approach to design, art, and technical constraints, prototypes can be scoped to both demonstrate capabilities and do so artfully and delightfully.
Polymath has had the unique opportunity to explore and develop interactive experiences that combine leading AR/VR technologies and middlewares with our favorite interactive frameworks such as UE4. We believe that due to our founder's professional backgrounds in Experience Prototyping and our passion for art, Polymath is uniquely positioned to deliver high-end prototypes and demos that go beyond just proving technical capabilities with "programmer art".
Instead, we believe that with a holistic approach to design, art, and technical constraints, prototypes can be scoped to both demonstrate capabilities and do so artfully and delightfully.
While a part of the UX Development team at Intel Realsense, co-founders Edgard Ortega and Garrett Stevens had the opportunity to help develop the Unreal Engine 4 Plugin for Intel Realsense's SDK. Subsequently, we spent our time creating content, procedural techniques and shaders that leverage real time scene scanning to transform an AR scene completely from a video feed into a fully unique 3D environment.
The Intel Realsense UE4 Plugin is now available for download for free from the UE4 Marketplace!
(All prototype work shown property of Intel® RealSense™)
We love participating in jams and building out ideas in a flash!
For us game jams are the perfect excuse to pull out all the stops and rev our creative engines in a hurry. We usually enjoy running jams over the span of a weekend, where the whole team comes together to create things that are both fully playable and elegant to display. We also participate in the Global Game Jam every year in San Francisco.
If you have a sweet idea that needs prototyping fast, we'd love to help!